/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.example.android.apis.graphics;

import android.app.Activity;
import android.opengl.GLSurfaceView;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

//Need the following import to get access to the app resources, since this
//class is in a sub-package.
import com.example.android.apis.R;

/**
 * Demonstration of overlays placed on top of a SurfaceView.
 */
public class SurfaceViewOverlay extends Activity {
	View mVictimContainer;
	View mVictim1;
	View mVictim2;

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);

		setContentView(R.layout.surface_view_overlay);

		GLSurfaceView glSurfaceView = (GLSurfaceView) findViewById(R.id.glsurfaceview);
		glSurfaceView.setRenderer(new CubeRenderer(false));

		// Find the views whose visibility will change
		mVictimContainer = findViewById(R.id.hidecontainer);
		mVictim1 = findViewById(R.id.hideme1);
		mVictim1.setOnClickListener(new HideMeListener(mVictim1));
		mVictim2 = findViewById(R.id.hideme2);
		mVictim2.setOnClickListener(new HideMeListener(mVictim2));

		// Find our buttons
		Button visibleButton = (Button) findViewById(R.id.vis);
		Button invisibleButton = (Button) findViewById(R.id.invis);
		Button goneButton = (Button) findViewById(R.id.gone);

		// Wire each button to a click listener
		visibleButton.setOnClickListener(mVisibleListener);
		invisibleButton.setOnClickListener(mInvisibleListener);
		goneButton.setOnClickListener(mGoneListener);
	}

	@Override
	protected void onResume() {
		// Ideally a game should implement onResume() and onPause()
		// to take appropriate action when the activity looses focus
		super.onResume();
	}

	@Override
	protected void onPause() {
		// Ideally a game should implement onResume() and onPause()
		// to take appropriate action when the activity looses focus
		super.onPause();
	}

	class HideMeListener implements OnClickListener {
		final View mTarget;

		HideMeListener(View target) {
			mTarget = target;
		}

		public void onClick(View v) {
			mTarget.setVisibility(View.INVISIBLE);
		}

	}

	OnClickListener mVisibleListener = new OnClickListener() {
		public void onClick(View v) {
			mVictim1.setVisibility(View.VISIBLE);
			mVictim2.setVisibility(View.VISIBLE);
			mVictimContainer.setVisibility(View.VISIBLE);
		}
	};

	OnClickListener mInvisibleListener = new OnClickListener() {
		public void onClick(View v) {
			mVictim1.setVisibility(View.INVISIBLE);
			mVictim2.setVisibility(View.INVISIBLE);
			mVictimContainer.setVisibility(View.INVISIBLE);
		}
	};

	OnClickListener mGoneListener = new OnClickListener() {
		public void onClick(View v) {
			mVictim1.setVisibility(View.GONE);
			mVictim2.setVisibility(View.GONE);
			mVictimContainer.setVisibility(View.GONE);
		}
	};
}
